Dungeons & Dragons Edition Index – Feats Collected by Chet Erez ([email protected]) and Outlands. Dungeons & Dragons Edition Index – Feats – Chet Erez’s d20 Read more about bonus, feats, ranks, opponent, improved and combat. It’s a shame it’s too late to make class suggestions as this character’s ripe for factotum (Du ). More levels of wizard would really be a boon.

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Epic Spellcasting EL 55 You can create and cast spells that transcend the most powerful existing spells. Forked Tongue SK You speak with a honeyed voice that bends listeners to your will. Bane of Enemies EL 51 Your attacks deal great damage to your favored enemies. Durable Form LoM You are much more resilient than the fragile humanoids that do not share your aberrant heritage.

Deflect Energy feat

Improved Multiattack Dr 70 You are particularly adept at using all your natural weapons at once. Endurance PH 93 You are capable of amazing feats of stamina. Craft Rod PH 92 You can create magic rods, which have varied magical effects.

Corrupt Spell CD 79 You can transform one of your spells into an evil version of itself. Karmic Twin OA 64 You are descended from Bayushi, the first Scorpion, whos love for his daughter proved his final downfall. Forge Ring PH 94 You can create magic rings, which have varied magical effects. Channel Charge LE 7 You can power a charged magic item with your own magical ability. ffeats


dnd e – Which feats fit this concept? – Role-playing Games Stack Exchange

Divine Spellshield RS You can channel energy to featw your allies resist spells and spell-like effects. With that weapon, you know how to hit where it hurts. Crystal Keep- Useful, searchable indexes of classes, feats, equipment, etc DnD 3. By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service.

Eschew Materials TB 40 You can cast spells without material components. Forceful Staff Style Gh 32 You can stun people with your quarterstaff and push them around after you stun them. Celestial Familiar BE 41 As long as you are able to acquire a new familiar, you may receive a celestial as a familiar. Eagle Tribe Vision ShS 20 You have keen eyesight reminiscent of the giant eagles that fly over your tribal lands.

Aquatic Spellcasting LoM You know how to cast spells that work equally well in or out of water. Craft Aboleth Glyph LoM 22 An aboleth with this feat can create magic glyphs that store spells or have specialized effects of their own.


Improved Grapple DD 51 The deity is skilled in martial arts that emphasize holds and throws. Battle Caster CAr 75 Building on your existing training allows you to avoid the chance of arcane spell failure when you wear feags heavier than normal.

Improved Control Visage Gh 35 You can change your ghost form’s appearance.

Craft Construct MM3 A creature with this feat can create golems and other magic automatons that obey its orders Craft Contingent Spell CAr 77 You know how to attach semipermanent spells to a creature and set them to activate under certain conditions. Empower Turning FP You can turn or rebuke more undead with a single turning attempt. False Pretenses UA 93 Those who try to charm you get an unpleasant surprise. Extra Music DD 50 The deity can use its bardic songs more often than it otherwise could.


I’d like to point out, the feat is not actually a bona fide feat from a printed book; it’s from Dragon Magazine, as indicated by the DR Improved Rapidstrike Dr 70 You can make multiple attacks with a natural weapon. Improved Frosty Touch Fr 49 Your frosty touch causes more cold damage. Cooperative Spell TB 39 You can cast spells to greater effect in conjunction with the same spell cast by another individual.

Cavalry Charger CW Fighting from the back of a steed is second nature to you.

Improved Heat Endurance Sa 50 You can survive even in the most extreme natural heat conditions. Posted By Morrus Friday, 28th December, You are particularly resistant to spells of that alignment. Kiai Shout CW You can bellow forth a shout that strikes terror into your enemies.